Added numerous neons and night lights from GTA: VCS.
Added a help button on the UG-MP launcher.
Added a filter feature on the UG-MP launcher.
Fixed a bug in the UG-MP launcher where the player count in the overview did not always update.
Added a refresh feature in the UG-MP launcher to allow you to refresh the server list.
Fixed some collision duplicates for the SA-MP models.
Fixed a bug where certain parts of the map would lose collision over time (particularly scripted UG-MP object mappings and/or the lift bridge in Liberty City).
Fixed a bug in the installer where it would be unable to find gta-sa.exe (this is the default executable name on the Steam version of the game the Rockstar Games Launcher version uses gta_sa.exe).
Disabled shaderized radiosity as some people were reporting performance issues with it (and it was a bit heavy).
Removed the required ASIs message as a lot of people were reporting issues with it.
Patched the SA-MP version checks to prevent people from connecting to SA-MP servers – this also prevents SA-MP players from connecting to UG-MP servers.